Games
Godai
- A Tetris-meets-Puzzle-Fighter block game. Available on
iOS
and
Google Play
Equatia - A legacy build of Equatia
Weekly Games
In 2016, I built 35 games in 35 weeks. Some were awesome and some were terrible. Many are broken.
December 19, 2016
Week 35
- A nutritous typing game
December 12, 2016
Week 34
- A game about the European Commission. Collab with
- A pixel-art obstacle runner. Collab with
Soye
December 5, 2016
Week 33
- A game about the European Commission. Collab with
Soye
November 28, 2016
Week 32
- A game about New York
November 21, 2016
Week 31
- A game about Cleveland
November 14, 2016
Week 30
- Can you sort faster than quicksort?
November 7, 2016
Week 29
- A game with a growth mindset
October 31, 2016
Week 28
- Updated block game with dynamic music
October 24, 2016
Week 27
- Mini-FarmVille sim
October 17, 2016
Week 26
- Tetris meets Puzzle Fighter
October 10, 2016
Week 25
- Choose a game that matches your personality
October 3, 2016
Week 24
- Legacy Forest levels from Equatia School
September 26, 2016
Week 23
- Kamigawa Sengoku set preview
September 19, 2016
Week 22
- Zombies... kill it with fire!
September 12, 2016
Week 21
- Timing-based hypertext fiction
September 5, 2016
Week 20
- Pacman! Built using the Equatia engine
August 29, 2016
Week 19
- Latest Equatia build
August 22, 2016
Week 18
- HTML memory game with a personal ending
August 15, 2016
Week 17
- Snakes... Why did it have to be snakes?
August 8, 2016
Week 16
- Reimagining Equatia as a First Person Shooter
August 1, 2016
Week 15
- Operation EquatiaLib
July 25, 2016
Week 14
- A game that's a metaphor
July 18, 2016
Week 13
- A game about squishing bugs and getting the high score
July 11, 2016
Week 12
- A delicious burrito matching game
MOVING BREAK
June 6, 2016
Week 11
- Trying out a new art style
May 30, 2016
Week 10
- Head rolling physics game
May 23, 2016
Week 9
- Abe Lincoln chopping trees. Guest collab with
KrisImpossible
May 16, 2016
Week 8
- Little girl fighting monsters. Guest designer
Lutetia
May 9, 2016
Week 7 - Multiplayer mini-battle game in Unity
May 2, 2016
Week 6 - Mega Man 3 Intro oboe cover
April 25, 2016
Week 5 - A breakout style game using text and horizontal rules
April 18, 2016
Week 4 - A Magic the Gathering set in spreadsheet form
April 11, 2016
Week 3 - A shooting game built in d3js
April 4, 2016
Week 2 - A broken algebra game built in d3js
March 28, 2016
Week 1
- MOBA meets Tamagotchi