Games
Godai - A Tetris-meets-Puzzle-Fighter block game. Available on
iOS and
Google PlayEquatia - A legacy build of Equatia
Weekly Games
In 2016, I built 35 games in 35 weeks. Some were awesome and some were terrible. Many are broken.
December 19, 2016 Week 35 - A nutritous typing game
December 12, 2016 Week 34 - A game about the European Commission. Collab with - A pixel-art obstacle runner. Collab with
Soye December 5, 2016 Week 33 - A game about the European Commission. Collab with
Soye November 28, 2016 Week 32 - A game about New York
November 21, 2016 Week 31 - A game about Cleveland
November 14, 2016 Week 30 - Can you sort faster than quicksort?
November 7, 2016 Week 29 - A game with a growth mindset
October 31, 2016 Week 28 - Updated block game with dynamic music
October 24, 2016 Week 27 - Mini-FarmVille sim
October 17, 2016 Week 26 - Tetris meets Puzzle Fighter
October 10, 2016 Week 25 - Choose a game that matches your personality
October 3, 2016 Week 24 - Legacy Forest levels from Equatia School
September 26, 2016 Week 23 - Kamigawa Sengoku set preview
September 19, 2016 Week 22 - Zombies... kill it with fire!
September 12, 2016 Week 21 - Timing-based hypertext fiction
September 5, 2016 Week 20 - Pacman! Built using the Equatia engine
August 29, 2016 Week 19 - Latest Equatia build
August 22, 2016 Week 18 - HTML memory game with a personal ending
August 15, 2016 Week 17 - Snakes... Why did it have to be snakes?
August 8, 2016 Week 16 - Reimagining Equatia as a First Person Shooter
August 1, 2016 Week 15 - Operation EquatiaLib
July 25, 2016 Week 14 - A game that's a metaphor
July 18, 2016 Week 13 - A game about squishing bugs and getting the high score
July 11, 2016 Week 12 - A delicious burrito matching game
MOVING BREAK June 6, 2016 Week 11 - Trying out a new art style
May 30, 2016 Week 10 - Head rolling physics game
May 23, 2016 Week 9 - Abe Lincoln chopping trees. Guest collab with
KrisImpossible May 16, 2016 Week 8 - Little girl fighting monsters. Guest designer
Lutetia May 9, 2016 Week 7 - Multiplayer mini-battle game in Unity
May 2, 2016 Week 6 - Mega Man 3 Intro oboe cover
April 25, 2016 Week 5 - A breakout style game using text and horizontal rules
April 18, 2016 Week 4 - A Magic the Gathering set in spreadsheet form
April 11, 2016 Week 3 - A shooting game built in d3js
April 4, 2016 Week 2 - A broken algebra game built in d3js
March 28, 2016 Week 1 - MOBA meets Tamagotchi